﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using LuaInterface;
using ElementumForever.Interfaces;

namespace ElementumForever
{
    public abstract class Shape : BaseEntity, IShape
    {
        public Shape(){ }

        public override void OnCreat()
        {
            base.OnCreat();
            ScaleX = ScaleY = 1;
            OriginX = OriginY = 0;
            Rotation = 0;
        }

        public abstract Box2D.XNA.Shape ConventToBox2DShape();

    }
}
